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	<title>Comments on: Picking Fun Game Verbs</title>
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	<link>http://www.eldergame.com/2007/11/picking-fun-game-verbs/</link>
	<description>MMO game development</description>
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		<title>By: Walton Gaudioso</title>
		<link>http://www.eldergame.com/2007/11/picking-fun-game-verbs/#comment-49300</link>
		<dc:creator>Walton Gaudioso</dc:creator>
		<pubDate>Thu, 18 Mar 2010 13:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/2007/11/19/picking-fun-game-verbs/#comment-49300</guid>
		<description>Thank you to those who offered advice. Is is a game that you have to fight in or can die if you do something wrong? Big Fish Games Fan.</description>
		<content:encoded><![CDATA[<p>Thank you to those who offered advice. Is is a game that you have to fight in or can die if you do something wrong? Big Fish Games Fan.</p>
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		<title>By: HelenHandbasket</title>
		<link>http://www.eldergame.com/2007/11/picking-fun-game-verbs/#comment-1967</link>
		<dc:creator>HelenHandbasket</dc:creator>
		<pubDate>Sat, 19 Apr 2008 09:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/2007/11/19/picking-fun-game-verbs/#comment-1967</guid>
		<description>You forgot &quot;Diving&quot;.

Those bridges in Shoushi weren&#039;t there for nothing.  :)

It wasn&#039;t tactical or strategic, but it was really, really fun to see if you could make yourself twist around before plunging into the depths.  

I miss the unique AC2 classes.  The healers/tanks, the basic DPS... not so much.  But hivekeeper? tactician?  mentalists??  Crazy, neat, inspired ideas that never got the chance they deserved (not for your lack of trying though... you fought the good fight).</description>
		<content:encoded><![CDATA[<p>You forgot &#8220;Diving&#8221;.</p>
<p>Those bridges in Shoushi weren&#8217;t there for nothing.  :)</p>
<p>It wasn&#8217;t tactical or strategic, but it was really, really fun to see if you could make yourself twist around before plunging into the depths.  </p>
<p>I miss the unique AC2 classes.  The healers/tanks, the basic DPS&#8230; not so much.  But hivekeeper? tactician?  mentalists??  Crazy, neat, inspired ideas that never got the chance they deserved (not for your lack of trying though&#8230; you fought the good fight).</p>
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		<title>By: Babs</title>
		<link>http://www.eldergame.com/2007/11/picking-fun-game-verbs/#comment-109</link>
		<dc:creator>Babs</dc:creator>
		<pubDate>Fri, 23 Nov 2007 06:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/2007/11/19/picking-fun-game-verbs/#comment-109</guid>
		<description>We use these devices in Simu games and they are pretty awesome.  But of course, that&#039;s text, and built for a different sort of player.  Back then, the poor guy stuck in an earth-rumble while receiving a mean crit from a war troll was hardly ever concerned because it was a roleplaying game.  A good slap upside the head of the caster was about all it took to get even and move on.  I do not know, given the current evolution of &quot;roleplay,&quot; if this kind of thing would go over as well.  Which is sad, as you&#039;re right - soooo much flavor with stuff like this!</description>
		<content:encoded><![CDATA[<p>We use these devices in Simu games and they are pretty awesome.  But of course, that&#8217;s text, and built for a different sort of player.  Back then, the poor guy stuck in an earth-rumble while receiving a mean crit from a war troll was hardly ever concerned because it was a roleplaying game.  A good slap upside the head of the caster was about all it took to get even and move on.  I do not know, given the current evolution of &#8220;roleplay,&#8221; if this kind of thing would go over as well.  Which is sad, as you&#8217;re right &#8211; soooo much flavor with stuff like this!</p>
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		<title>By: Azaroth</title>
		<link>http://www.eldergame.com/2007/11/picking-fun-game-verbs/#comment-101</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Mon, 19 Nov 2007 19:41:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/2007/11/19/picking-fun-game-verbs/#comment-101</guid>
		<description>Haha, good post. Amazing, even. 

I think taming got a raw deal on air time, though. Seems generic, usual, maybe even boring. But it can be a huge draw to demographics that aren&#039;t necessarily traditional. It&#039;s also something that can be made REALLY fun for people with a little imagination.</description>
		<content:encoded><![CDATA[<p>Haha, good post. Amazing, even. </p>
<p>I think taming got a raw deal on air time, though. Seems generic, usual, maybe even boring. But it can be a huge draw to demographics that aren&#8217;t necessarily traditional. It&#8217;s also something that can be made REALLY fun for people with a little imagination.</p>
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