<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Clever Designs in EQ2</title>
	<atom:link href="http://www.eldergame.com/2008/07/clever-designs-in-eq2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/</link>
	<description>MMO game development</description>
	<lastBuildDate>Fri, 12 Mar 2010 17:45:59 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: What EQ2 Hath Wrought &#171; Bio Break</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-38938</link>
		<dc:creator>What EQ2 Hath Wrought &#171; Bio Break</dc:creator>
		<pubDate>Fri, 27 Nov 2009 20:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-38938</guid>
		<description>[...] P.S. &#8211; An older article on the same subject at Elder Game [...]</description>
		<content:encoded><![CDATA[<p>[...] P.S. &#8211; An older article on the same subject at Elder Game [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: En Garde! &#171; Stylish Corpse</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-38844</link>
		<dc:creator>En Garde! &#171; Stylish Corpse</dc:creator>
		<pubDate>Thu, 26 Nov 2009 14:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-38844</guid>
		<description>[...] Stropp, whom I may have had a hand in luring to EQ2 in the first place.  /halo. See also this Elder Game article kindly linked to by one of Syp&#8217;s commenters, since it&#8217;s an oldish post; good [...]</description>
		<content:encoded><![CDATA[<p>[...] Stropp, whom I may have had a hand in luring to EQ2 in the first place.  /halo. See also this Elder Game article kindly linked to by one of Syp&#8217;s commenters, since it&#8217;s an oldish post; good [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marble popper</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-26262</link>
		<dc:creator>marble popper</dc:creator>
		<pubDate>Tue, 07 Jul 2009 14:57:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-26262</guid>
		<description>Great post, Eric. I run my own games blog - can we do a link exchange?</description>
		<content:encoded><![CDATA[<p>Great post, Eric. I run my own games blog &#8211; can we do a link exchange?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Gowen &#187; Blog Archive &#187; Daily Hot Sidebar Action: October 5, 2008</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-10692</link>
		<dc:creator>Mike Gowen &#187; Blog Archive &#187; Daily Hot Sidebar Action: October 5, 2008</dc:creator>
		<pubDate>Sun, 05 Oct 2008 05:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-10692</guid>
		<description>[...] Clever Designs in EQ2  Elder Game gives a nice little breakdown of some of the juicy design bits in EQ2. [...]</description>
		<content:encoded><![CDATA[<p>[...] Clever Designs in EQ2  Elder Game gives a nice little breakdown of some of the juicy design bits in EQ2. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David McGraw</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-9749</link>
		<dc:creator>David McGraw</dc:creator>
		<pubDate>Thu, 18 Sep 2008 17:39:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-9749</guid>
		<description>I absolutely love EQ2 (And EQ1, for that matter).  I really wish I had more time to play in the world, but these days I&#039;ve been so busy.  I think the best thing I could hope for these days are to nail a QA position on the EQ3 team after I graduate, ha ha.

It&#039;s just one of those fantasy worlds that offer exactly what you outlined in your post - it boils down to choice.  But it keeps you in a fantasy environment that isn&#039;t absurdly cartoonist in nature, so you can immerse yourself in specific activities much easier.

It, actually, is the only MMO I could get my fiancee to play.  

If you can produce a game that allows a player to focus heavily in something else other than combat related things, I think you&#039;re on a good path.

While I enjoy grouping, soloing, and adventuring around to explore unknown lands, I also really like to collect, build up a fancy house, and to hang out in the cities to show off my awesome gear.

That&#039;s a lot of things for me to do.  

My girlfriend really loves to spend a lot of time customizing her character, building up a fancy house (she&#039;s an interior designer), and she also has a lot of fun collecting items for the rewards.  Those alone can take up a lot of time as well.

All in all, EQ2 has an impeccable design. While it didn&#039;t blow up to WOW standards, it still blew up in the minds of many faithful players that love a semi-realistic fantasy setting, with a dose of complexity.</description>
		<content:encoded><![CDATA[<p>I absolutely love EQ2 (And EQ1, for that matter).  I really wish I had more time to play in the world, but these days I&#8217;ve been so busy.  I think the best thing I could hope for these days are to nail a QA position on the EQ3 team after I graduate, ha ha.</p>
<p>It&#8217;s just one of those fantasy worlds that offer exactly what you outlined in your post &#8211; it boils down to choice.  But it keeps you in a fantasy environment that isn&#8217;t absurdly cartoonist in nature, so you can immerse yourself in specific activities much easier.</p>
<p>It, actually, is the only MMO I could get my fiancee to play.  </p>
<p>If you can produce a game that allows a player to focus heavily in something else other than combat related things, I think you&#8217;re on a good path.</p>
<p>While I enjoy grouping, soloing, and adventuring around to explore unknown lands, I also really like to collect, build up a fancy house, and to hang out in the cities to show off my awesome gear.</p>
<p>That&#8217;s a lot of things for me to do.  </p>
<p>My girlfriend really loves to spend a lot of time customizing her character, building up a fancy house (she&#8217;s an interior designer), and she also has a lot of fun collecting items for the rewards.  Those alone can take up a lot of time as well.</p>
<p>All in all, EQ2 has an impeccable design. While it didn&#8217;t blow up to WOW standards, it still blew up in the minds of many faithful players that love a semi-realistic fantasy setting, with a dose of complexity.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Don</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-8312</link>
		<dc:creator>Don</dc:creator>
		<pubDate>Sun, 24 Aug 2008 04:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-8312</guid>
		<description>Babs,

As an avid player Of the EQ series(EQ1 and EQ2)  I have to say I absolutely love EQ2.  I have played WOW and found it too simplistic and elementary, not going into the deep character development like EQ2.  I come from the old school days of EQ1 in the late nineties when EQ1 was KING.  I just have a suggestion for SOE.  ADVERTISE ADVERTISE ADVERTISE!!!  All I see in the media is WOW this WOW that.  When you go to the games store WOW is up front, EQ2 might be in the storage room in the back.  I  Figure since you work at SOE you should pass this on.  You guys got beat due to advertising.  It is a shame because EQ2 really is the superior game.</description>
		<content:encoded><![CDATA[<p>Babs,</p>
<p>As an avid player Of the EQ series(EQ1 and EQ2)  I have to say I absolutely love EQ2.  I have played WOW and found it too simplistic and elementary, not going into the deep character development like EQ2.  I come from the old school days of EQ1 in the late nineties when EQ1 was KING.  I just have a suggestion for SOE.  ADVERTISE ADVERTISE ADVERTISE!!!  All I see in the media is WOW this WOW that.  When you go to the games store WOW is up front, EQ2 might be in the storage room in the back.  I  Figure since you work at SOE you should pass this on.  You guys got beat due to advertising.  It is a shame because EQ2 really is the superior game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Openedge1</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-7338</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Mon, 28 Jul 2008 16:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-7338</guid>
		<description>Simply put, everything you mentioned is why I loved EQ2.

The engine and the visuals drove me away though.

My massive rig runs the game worse than my lowly box in the basement
The visuals do not change with better hardware
The models feel slightly clunky
The landscapes can look good in one zone, and horrible in another.

I can only play these wonderful mechanics so long when my game is chugging along and looking like yesterdays PS2 graphics.

EQ3, I am so ready.</description>
		<content:encoded><![CDATA[<p>Simply put, everything you mentioned is why I loved EQ2.</p>
<p>The engine and the visuals drove me away though.</p>
<p>My massive rig runs the game worse than my lowly box in the basement<br />
The visuals do not change with better hardware<br />
The models feel slightly clunky<br />
The landscapes can look good in one zone, and horrible in another.</p>
<p>I can only play these wonderful mechanics so long when my game is chugging along and looking like yesterdays PS2 graphics.</p>
<p>EQ3, I am so ready.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian 'Psychochild' Green</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-6906</link>
		<dc:creator>Brian 'Psychochild' Green</dc:creator>
		<pubDate>Mon, 21 Jul 2008 23:37:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-6906</guid>
		<description>There are a lot of great things about EQ2.  One of the best things about online games is that they can change over time, and EQ2 has definitely changed for the better.  I think EQ2 is my favorite out of the current generation of games.

The problem is twofold.  First, people only look at numbers, so when they see that WoW has &quot;one hundred BILLION&quot; subscriptions, they think that EQ2 must really suck because they don&#039;t have just as many.  Second, people are hesitant to give a game a second chance, even though it can (and in this case, has) changed over the years.

I like EQ2 because the gameplay is deeper than what is found in WoW.  I had a lot more options for my character, and there were a lot of ways I could customize my character beyond grinding faction for a tabard.  I also had a lot more control over my character&#039;s advancement; I really like the fact that my Necromancer could play &quot;oh shit&quot; backup healer (and actually did save the group from a wipe once when the main healer ran out of mana!)

Unfortunately, a lot of game developers are probably going to overlook a list like this in their own experience.  Thanks for listing them out, Eric. :)</description>
		<content:encoded><![CDATA[<p>There are a lot of great things about EQ2.  One of the best things about online games is that they can change over time, and EQ2 has definitely changed for the better.  I think EQ2 is my favorite out of the current generation of games.</p>
<p>The problem is twofold.  First, people only look at numbers, so when they see that WoW has &#8220;one hundred BILLION&#8221; subscriptions, they think that EQ2 must really suck because they don&#8217;t have just as many.  Second, people are hesitant to give a game a second chance, even though it can (and in this case, has) changed over the years.</p>
<p>I like EQ2 because the gameplay is deeper than what is found in WoW.  I had a lot more options for my character, and there were a lot of ways I could customize my character beyond grinding faction for a tabard.  I also had a lot more control over my character&#8217;s advancement; I really like the fact that my Necromancer could play &#8220;oh shit&#8221; backup healer (and actually did save the group from a wipe once when the main healer ran out of mana!)</p>
<p>Unfortunately, a lot of game developers are probably going to overlook a list like this in their own experience.  Thanks for listing them out, Eric. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-6523</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 16 Jul 2008 10:07:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-6523</guid>
		<description>I like to add that I like the mix between open world experience and instanced dungeons in EQ2 very much. They also did some instances which scale to your groups level -- which is pretty neat imo since I get bored running the same 8 end game instances over and over again. 

Concerning the housing ... well .. it may be one of the best system out there ... unfortunately that doesnt say much. I really was disapointed since at least at the beginning it was only eye candy. I remember that one of the first things I did, when I got my Inn room was buying a crate to store stuff in ... well ... it didn&#039;t worked :P ...</description>
		<content:encoded><![CDATA[<p>I like to add that I like the mix between open world experience and instanced dungeons in EQ2 very much. They also did some instances which scale to your groups level &#8212; which is pretty neat imo since I get bored running the same 8 end game instances over and over again. </p>
<p>Concerning the housing &#8230; well .. it may be one of the best system out there &#8230; unfortunately that doesnt say much. I really was disapointed since at least at the beginning it was only eye candy. I remember that one of the first things I did, when I got my Inn room was buying a crate to store stuff in &#8230; well &#8230; it didn&#8217;t worked :P &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Babs</title>
		<link>http://www.eldergame.com/2008/07/clever-designs-in-eq2/comment-page-1/#comment-6510</link>
		<dc:creator>Babs</dc:creator>
		<pubDate>Wed, 16 Jul 2008 07:41:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=110#comment-6510</guid>
		<description>This is where I&#039;d normally toss my two cents into the ring but since I work at EQII I&#039;ll simply say that Grimwell is a cool cat and yes, we have a very cool game.  Thanks, Eric, for validating the work of our devs.  This isn&#039;t the EQII that launched; it&#039;s evolved into a rich landscape for many styles of game play.</description>
		<content:encoded><![CDATA[<p>This is where I&#8217;d normally toss my two cents into the ring but since I work at EQII I&#8217;ll simply say that Grimwell is a cool cat and yes, we have a very cool game.  Thanks, Eric, for validating the work of our devs.  This isn&#8217;t the EQII that launched; it&#8217;s evolved into a rich landscape for many styles of game play.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
