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	<title>Comments on: Unity 2.5: The Fast Track To an Indie MMO?</title>
	<atom:link href="http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/</link>
	<description>MMO game development</description>
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		<title>By: Alvin</title>
		<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/comment-page-1/#comment-40772</link>
		<dc:creator>Alvin</dc:creator>
		<pubDate>Tue, 22 Dec 2009 17:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=339#comment-40772</guid>
		<description>That is amazing. I’ve seen shots of Fusion Fall, but no hands on</description>
		<content:encoded><![CDATA[<p>That is amazing. I’ve seen shots of Fusion Fall, but no hands on</p>
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		<title>By: Tim</title>
		<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/comment-page-1/#comment-19949</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sat, 11 Apr 2009 19:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=339#comment-19949</guid>
		<description>I have to say I&#039;m far more interested to know how well your integration with Smart Fox Server went.  There are clients by the hundreds (good, bad and ugly), but the number of MMO-worthy server technologies is about zilch.</description>
		<content:encoded><![CDATA[<p>I have to say I&#8217;m far more interested to know how well your integration with Smart Fox Server went.  There are clients by the hundreds (good, bad and ugly), but the number of MMO-worthy server technologies is about zilch.</p>
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		<title>By: Wayne</title>
		<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/comment-page-1/#comment-19880</link>
		<dc:creator>Wayne</dc:creator>
		<pubDate>Sat, 11 Apr 2009 02:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=339#comment-19880</guid>
		<description>Sounds like a pretty neat tool. Now get a game out there for us to test! :)</description>
		<content:encoded><![CDATA[<p>Sounds like a pretty neat tool. Now get a game out there for us to test! :)</p>
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		<title>By: jason</title>
		<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/comment-page-1/#comment-19782</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Fri, 10 Apr 2009 03:03:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=339#comment-19782</guid>
		<description>This is exactly the path I&#039;m planning to take. I heard about Unity right around when they announced the Windows version and instantly got excited by the potential (in browser 3d!!). Now I&#039;ve got a copy, and I&#039;m heading up and over the learning curve. It&#039;s pretty amazing how quickly you can dive right into game logic with this engine!

Thanks for sharing your thoughts.</description>
		<content:encoded><![CDATA[<p>This is exactly the path I&#8217;m planning to take. I heard about Unity right around when they announced the Windows version and instantly got excited by the potential (in browser 3d!!). Now I&#8217;ve got a copy, and I&#8217;m heading up and over the learning curve. It&#8217;s pretty amazing how quickly you can dive right into game logic with this engine!</p>
<p>Thanks for sharing your thoughts.</p>
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		<title>By: CaesarsGhost</title>
		<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/comment-page-1/#comment-19725</link>
		<dc:creator>CaesarsGhost</dc:creator>
		<pubDate>Thu, 09 Apr 2009 12:47:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=339#comment-19725</guid>
		<description>Did you ever gander at Panda3D?  It&#039;s also viable (and free) for MMOs as proven by Disney&#039;s ToonTown Online and Pirates of the Caribbean Online.

Unlike Unity, Panda3D Source comes with it.  Making it easier to alter.

The Engine is made in C++, but the scripting is done completely in Python.  There&#039;s, literally, hundreds of tutorials for it.</description>
		<content:encoded><![CDATA[<p>Did you ever gander at Panda3D?  It&#8217;s also viable (and free) for MMOs as proven by Disney&#8217;s ToonTown Online and Pirates of the Caribbean Online.</p>
<p>Unlike Unity, Panda3D Source comes with it.  Making it easier to alter.</p>
<p>The Engine is made in C++, but the scripting is done completely in Python.  There&#8217;s, literally, hundreds of tutorials for it.</p>
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		<title>By: Paul Darcy</title>
		<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/comment-page-1/#comment-19712</link>
		<dc:creator>Paul Darcy</dc:creator>
		<pubDate>Thu, 09 Apr 2009 09:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=339#comment-19712</guid>
		<description>A refreshing review model you have here. Actually using the software rather than telling us what the web site or PDF&#039;s sent from the company say. Well done and thanks for taking the time.</description>
		<content:encoded><![CDATA[<p>A refreshing review model you have here. Actually using the software rather than telling us what the web site or PDF&#8217;s sent from the company say. Well done and thanks for taking the time.</p>
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		<title>By: John</title>
		<link>http://www.eldergame.com/2009/04/unity-25-the-fast-track-to-an-indie-mmo/comment-page-1/#comment-19709</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 09 Apr 2009 08:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.eldergame.com/?p=339#comment-19709</guid>
		<description>That&#039;s amazing. I&#039;ve seen shots of Fusion Fall, but no hands on. Looked clean enough for an MMO from CN.

So does this mean you will be going ahead on a new game? If so, any plans on development updates, such as via Twitter or prod diaries?

Would love to keep track.</description>
		<content:encoded><![CDATA[<p>That&#8217;s amazing. I&#8217;ve seen shots of Fusion Fall, but no hands on. Looked clean enough for an MMO from CN.</p>
<p>So does this mean you will be going ahead on a new game? If so, any plans on development updates, such as via Twitter or prod diaries?</p>
<p>Would love to keep track.</p>
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