Pre-Alpha 3 server is live!

The server is finally live! Visit to log in. Your old characters should still work, if you had any, but I haven’t tested that very well so if you have problems, let me know.

If you’ve never tried the game before, just say you’re a new character and you’re in!

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I’m already working on some bug fixes, but because my network at the office is acting up, I’m doing the builds from home, which means it takes about 4 hours between updates. (Uploading from home is very slow.) So there’ll be some improvements late in the night, but it should more-or-less work right now. Let me know if you spot any problems!


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6 Responses to Pre-Alpha 3 server is live!

  1. Tiber says:

    If you want to have plenty of skills, but don’t want too much grinding for those skills, consider cross-training. With cross-training, you define related skills, and then you can learn skills faster when those linked skills are at a higher level. So being skilled with axes makes it easier to become a lumberjack, or vice versa.

  2. Gaius says:

    @Tiber: Ooh, I like that idea. Skinning and Butchery might have a similar cross-training quality with Pathology, and for skinning/butchering creatures of the relevant Anatomy. It may have potential for spinning further out of control than he’d like, but it still feels well worth considering.

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  4. kleer says:

    @Tiber: That is a very good idea. I like how a system like that could give you direction as a newb. Maybe every 10 xp you gain wielding an axe in combat gives you 1 xp for lumberjack. You notice this and begin lumberjacking and 10 xp gained from lumberjacking gives you 1 xp for carpentry, further leading you to more specialized trades. Or maybe I’ve just been playing too much AC2 :P

  5. Tanzer says:

    How might the Butchery skill be acquired as things currently are?

  6. Eric says:

    Butchering didn’t make it into the recent builds, but will be in the next one, going live around Sunday or Monday.