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Author Archives: Eric
More Stuff Happening
Fire Magic Spells! It turns out that almost all the spells in the Fire Magic school were broken in pre-alpha 2. (For instance, the spell that makes monsters take extra fire damage didn’t.) To make matters worse, it was really … Continue reading
Posted in Project Gorgon
2 Comments
Vendors!
There’s a million ways that vendors could work. After days of playing around with them, I feel like I’ve tried all million permutations. I am well and truly sick of thinking about it. So let me write about it some! … Continue reading
Posted in Project Gorgon
14 Comments
Milk, Vaults & Ulfoi
Player-to-Player Interactions I’ve been cruising along with infrastructure features, hoping to get a fair number of them in place so that the LoE team can reuse my server tech for more stuff. It’s funny what ends up getting coded first, … Continue reading
Posted in Project Gorgon
18 Comments
Progress Toward Pre-Alpha 3
Artwork Inbound Just a quick update about where things are at. The Legends of Etherell guys are cranking out awesome character artwork for Project: Gorgon. As I mentioned a while back, we’re going to do something like an art-for-server-tech swap. … Continue reading
Posted in Project Gorgon
15 Comments
Addendum: Matt’s Idea
On the last blog post, commenter Matt proposed a fairly clever hybrid solution to the death-loot problem that should work well. It uses the “invisible bag” plan, with a clever proxy add-on. I’m going to go ahead and pencil in … Continue reading
Posted in Project Gorgon
25 Comments
Toward more interesting deaths
New Penalties I’m still mulling the death penalty in Project Gorgon. I’m happy with where we left the Hardcore Penalty discussed earlier, but I’m not happy with the normal death penalty. I don’t want it to be more punitive, though. I … Continue reading
Posted in Project Gorgon
14 Comments
Twitter Updates
Twitter Account: I’ve started tweeting each day about the development process on twitter @GorgonMMO. Mostly I post minutia and useless factoids, but if you’re reading Twitter anyway, you could do worse. Facebook Sucks: (warning: non-MMO-related rant below!) By the way, I’ll probably … Continue reading
Posted in News, Project Gorgon
10 Comments
AC2 First Impressions
I spent a fair number of hours in the beta of Asheron’s Call 2 tonight, and here are my initial thoughts (both good and bad): The world graphics have held up very well. A few textures are really muddy, but … Continue reading
Posted in News
25 Comments
AC2 Returns?!
Wow. AC2 is returning, if you have an active paid AC1 subscription. The client download is going very slowly for me, so will probably be a day until I get in, but this is pretty cool news. Time to see … Continue reading
Posted in News
2 Comments
Taunting, Mentalism, and Variety
Still working on what I’ve been working on… lots of stumbling blocks this week that made me glad I’m bald so I don’t pull out my hair in frustration. But these things happen sometimes, and rather than bore you with … Continue reading
Posted in Project Gorgon
8 Comments
