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- The game is back up!, Jul 03
- Our ISP has no ETA on a fix, so we are switching to our backup ISP now. Server is down, should be back up in an hour or so!, Jul 03
- There's intermittent connectivity problems reaching the server. Have contacted our hardware provider, will update when I know more!, Jul 03
- found the cause of the slow load times that some players experience when switching area! Woo! Will do another update ASAP to fix it., Jul 02
- New update is live! Some level cap increases, some werewolf content, a new area to try out, new trading screen, all kinds of stuff., Jul 01
Author Archives: Sandra
Eric, as he works on integrating the new character art: “Where’s his head? Oh, down there.” 15 minutes later: “Now his face is gone.” 30 minutes later: “Oh God, the eyes! Where are his eyes?!” 15 minutes later: “This should … Continue reading
Eric: The server is e-mailing me the message “WTF”. Sandra: Ahh … I presume you programmed it to do that? Eric: I presume so too.
(04:05:31) Eric Heimburg: Hmm. I need to think about the skill system more and figure out how to divvy up content across all the humanities. <in the other room, Sandra bursts into laughter> (04:05:46) Eric Heimburg: … I… wasn’t joking … Continue reading
After Eric posted about KickAssist (which I keep reading as kickass-ist, which is presumably some sort of really cool profession), tad commented: I would also suggest you ask people to tweet info about #projectgorgon and #kickstarter on twitter and write … Continue reading
- Need better error message when a cow tries to use a fire staff. – The cool-down timer for Basic Spore Bomb is tied to the cow’s front kick and possibly other attacks’. – I was able to start the … Continue reading
Sandra: “Are these mushroom smoothies supposed to require cooking or mycology?” Eric: “Don’t worry about that right now.” <pause> “It’s a live team problem.”
Eric: “The onion rings were 12 because I didn’t want to overpower the hash browns.” Sandra: “If it makes you feel any better, I just powered the hell out of the Bonus Fishy Surprise.”
Justin “Syp” Olivetti at Massively interviewed Eric about his experiences on Asheron’s Call 2.
(02:26:08) Eric Heimburg: the reason you write clean code isn’t to be awesome, it’s so that you can spend that cleanliness at the proper moment of desperation. Like at the end of Plum Mountain’s 200 hour development, I had elegant … Continue reading