Author Archives: Sandra

Quote of the Day: A Cavalcade of Nightmares

Eric, as he works on integrating the new character art: “Where’s his head? Oh, down there.” 15 minutes later: “Now his face is gone.” 30 minutes later: “Oh God, the eyes! Where are his eyes?!” 15 minutes later: “This should … Continue reading

Posted in Project Gorgon | 2 Comments

Quote of the Day: WTF

Eric: The server is e-mailing me the message “WTF”. Sandra: Ahh … I presume you programmed it to do that? Eric: I presume so too.

Posted in Project Gorgon | 8 Comments

Quote of the Day: Humanities

(04:05:31) Eric Heimburg: Hmm. I need to think about the skill system more and figure out how to divvy up content across all the humanities. <in the other room, Sandra bursts into laughter> (04:05:46) Eric Heimburg: … I… wasn’t joking … Continue reading

Posted in Project Gorgon | 4 Comments

Please TwitFace Project: Gorgon!

After Eric posted about KickAssist (which I keep reading as kickass-ist, which is presumably some sort of really cool profession), tad commented: I would also suggest you ask people to tweet info about #projectgorgon and #kickstarter on twitter and write … Continue reading

Posted in Project Gorgon | 8 Comments

My Favorite Bugs (Part I)

- Need better error message when a cow tries to use a fire staff. – The cool-down timer for Basic Spore Bomb is tied to the cow’s front kick and possibly other attacks’. – I was able to start the … Continue reading

Posted in Project Gorgon | 3 Comments

Quote of the Day

Sandra: “Are these mushroom smoothies supposed to require cooking or mycology?” Eric: “Don’t worry about that right now.” <pause> “It’s a live team problem.”

Posted in Project Gorgon | 4 Comments

Quote of the Day: Balance

Eric: “The onion rings were 12 because I didn’t want to overpower the hash browns.” Sandra: “If it makes you feel any better, I just powered the hell out of the Bonus Fishy Surprise.”

Posted in Project Gorgon | 1 Comment

AC2 on The Game Archaeologist

Justin “Syp” Olivetti at Massively┬áinterviewed Eric about his experiences on Asheron’s Call 2.

Posted in News | 3 Comments

the reason you write clean code

(02:26:08) Eric Heimburg: the reason you write clean code isn’t to be awesome, it’s so that you can spend that cleanliness at the proper moment of desperation. Like at the end of Plum Mountain’s 200 hour development, I had elegant … Continue reading

Posted in Programming | 7 Comments

“The Dev Team” Footprint

Sanya Weathers at Eating Bees posted last month about “Things That Make Me /Facepalm When I See Them From Moderators“. You should read and embrace the post in its entirely. But I wanted to expand on one of her points. … Continue reading

Posted in Community | 3 Comments