Category Archives: Project Gorgon

hacked by magelang6etar

hacked by magelang6etar ft. melodied, indonesian rulez.

Posted in Project Gorgon | 4 Comments

Cheesemaking

I’ve been working on fleshing out Gorgon’s crafting. Originally (like, years ago now!) I’d planned out hundreds of different skills. They made a really cool chart. (I like games with those huge-ass skill graphs.) But when implementing these skills, I found … Continue reading

Posted in Project Gorgon | 6 Comments

November arrives! Notes about stuff

Well that was a quick month… October went by a lot faster than I expected! But we got quite a lot done, and laid the groundwork for a pretty huge November. Here’s what’s going on. Serbule Zone Redone Aaron and … Continue reading

Posted in Project Gorgon | 6 Comments

Racial Game Systems

[Still finding it hard to make time to blog, but despite the silence, improvements are happening at a pretty brisk pace. Speaking of which, Aaron from the LoE team (the guys doing the new graphics update) posted some new art … Continue reading

Posted in Project Gorgon | 9 Comments

NPC Systems and Kickstarter Delays

More quick and dirty design notes! NPC Systems Enhancements – Mood So far, NPCs have only one major variable when it comes to interacting with you: their Favor Level. This indicates whether they love you, hate you, or are somewhere … Continue reading

Posted in Project Gorgon | 6 Comments

Skill Costs and NPC Variables

[ I’m not doing a good job of making time to blog about the design. It takes a lot of time to blog, mostly in the editing. But right now I just want to give you some insight into where … Continue reading

Posted in Project Gorgon | 7 Comments

August Update Still In Progress

Just wanted to drop a note in case you don’t follow the twitter feed. The next update is delayed, and there hasn’t been an update for a couple of weeks, but things are definitely not idle. In fact I’m working overtime … Continue reading

Posted in Project Gorgon | 8 Comments

Falling through the ground

We’ve had a lot of complaints of “falling through the ground” the past few weeks, and I finally decided to find a solution to that problem. It’ll be in the next update! The rest of this blog post is about why … Continue reading

Posted in Programming, Project Gorgon | 9 Comments

Hacked By Shade

Hacked By Shade Hacked By Shade   GreetZ : Prosox & Sxtz Hacked By Shade <3

Posted in Design, Project Gorgon | 14 Comments

June Status Report

Here’s a bunch of info and design snippets that I’ve never gotten around to mentioning. Rebalancing Efforts: I’ve been working on fixing tons of bugs and data errors recently. Monster’s stats were a buggy mess of random numbers and weird … Continue reading

Posted in Project Gorgon | 4 Comments