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Category Archives: Project Gorgon
Quote of the Day: Balance
Eric: “The onion rings were 12 because I didn’t want to overpower the hash browns.” Sandra: “If it makes you feel any better, I just powered the hell out of the Bonus Fishy Surprise.”
Posted in Project Gorgon
1 Comment
Update on the Next Step
[I meant to post this the day after my last post, but I got distracted and had to go to conferences in San Francisco. Back now!] The Next Step I’ve had nagging doubts because the MMO isn’t where I want … Continue reading
Posted in Project Gorgon
9 Comments
Believe In Yourself and Blah Blah Blah
[This is a pep-talk to myself. I've spent 28 of the last 36 hours rewriting a major part of the innards of the Gorgon server. The work was not pleasant, and I had mysterious bugs -- it took forever to … Continue reading
Posted in Project Gorgon
10 Comments
Disney-esque House Magic
I’ve been surprised by the number of people who don’t realize this little bit of MMO trickery: most houses in MMOs are Disneyland fantasy houses, tiny models that couldn’t possibly have an interior. I’m working on one of the villages … Continue reading
Posted in Design, Project Gorgon
10 Comments
A setback
I just got this email from Unity3d’s asset store manager: We deeply regret to inform you that the seller Atlas Studio, aka Five Frog, aka BE3D, violated the Unity Asset Store Publisher Terms of Service and EULA by uploading and … Continue reading
Posted in Project Gorgon
14 Comments
The point of races
[Note to pre-alpha testers: a new version is now live! Among other things, Psychology and Art History skills now have content. Probably the biggest improvement is that monsters can now path-find to reach you instead of running into trees and … Continue reading
Posted in Design, Project Gorgon
20 Comments
Expediency, Thy Name is Indie MMO
Behold the terrifying giant spiders from the pre-alpha “castle zone”! Hideous! They can inject deadly venom right through your armor. Fear them! Next, behold the giant spider after it’s been lit up by a fire mage: There’s a spider that’s having … Continue reading
Posted in Project Gorgon
14 Comments
Sign Up For Pre-Alpha/Alpha/Beta
I realized that if I just publicly announce the pre-alpha login URL here, then I won’t be able to control how many people are in it. I need to let people in slowly enough that I can fix the server … Continue reading
Posted in Project Gorgon
8 Comments
Project Gorgon’s Death Penalty
I’ve talked about death penalties before — let me bring back an infographic from one of those blog posts. This correlates an MMO’s death penalty with other aspects of the MMO. My death penalty is lenient. My game is first … Continue reading
Posted in Design, Project Gorgon
22 Comments
Easy Player-Made Content
[I'm still working on bugs, polish, and a bit more content for the next playable pre-alpha. I just got the camera controls fixed! I also added sliders and settings so people can tweak the camera behavior. Next up: redoing the … Continue reading
Posted in Design, Project Gorgon
11 Comments
